All Obbies in One πββοΈπ§ββοΈ [ALPHA]
A Roblox experience owned by Tα΄Κ Sα΄α΄α΄ Ιͺα΄κ±.
ObbyENparkourslap towertroll tower
Description (written by the developer; not a statement by this register)
π₯ Welcome to All-in-One Obbys β the ultimate parkour challenge where every world is a new obby style! π₯ Beat each unique world and unlock a fresh, crazy obby to master β from slap towers and troll towers to tricky wall hops and difficulty charts! βοΈ Collect rewards and climb your way through hundreds of stages, each packed with its own twists and challenges! βοΈ Use gamepasses to boost your fun β speed coil, flying carpet, fusion coil, grapple hook, and more β usable in every obby! π₯ Features: Multiple obby types in one game β never get bored! Smooth progression with auto-save β jump back in anytime! Cool gamepasses that work across all worlds Regular updates with new obby types and improvements! π Ready to conquer? Join the adventure, and show off your parkour skills in the most versatile obby game on Roblox! π Like & Favorite to support, and stay tuned for awesome future updates! Tags: obby, parkour, obby game, obstacle course, slap tower, troll tower, wall hop, difficul
Last updated by the developer 12 May 2026, 18:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 22:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.