🩸 Blood Testing
A Roblox experience owned by Penguint Studios.
Sandbox & buildingENragdoll physicsblood effectsalpha build
Description (written by the developer; not a statement by this register)
Recommended For Players 13+ This is a game where you kill npc's with advanced blood and ragdolls physics 🩸 Premium players in Blood Testing 3 will receive an exclusive Fire Axe as an reward upon joining! This game is in Alpha and most things are subject to change, thank you for understanding and I hope you enjoy playing. WARNING: This game contains: Blood and flash effects! DO NOT PLAY IF YOU DON'T LIKE BLOOD. Press Ctrl to enable Shiftlock Press Shift to Run Press C to Crouch Press B To Block (Riot Shield, Bayonet, Crucible, And Admin Fists) If The Weapon Doesn't Block, It Might Have A Different Move Press J To Pick Up People Once you join the group you must eliminate the dummies and there is a chance you see yourself! Tags: Ragdoll, Ragdoll Engine, Blood, Bloody Ragdoll, Ragdoll Blood, Funny Ragdoll, R6 Ragdoll, Euphoria, Ragdoll, Blood, Gun testing, Blood Engine, Crime, Blood Physics, Blood Testing 3, Gun Framework, Realistic blood, Gun system, realistic, blood.
Last updated by the developer 16 Feb 2026, 21:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 11:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.