🧀find cheese to feed a rat
A Roblox experience owned by Jimmalonia.
SimulatorENsimulationmultiplayersequel
🧀find cheese to feed a rat is a simulator experience created on 2023-06-23. The game has recorded 1,146,194 lifetime visits and holds a 95% like percentage. It currently has 4,149 favorites. The description notes 34 endings and multiplayer mode availability.
Description (written by the developer; not a statement by this register)
[Next Update at 1000 LIKES👍] There are currently 34 endings in the game. The official sequel to BFTFYC (buy food to feed your cat). Now including MULTIPLAYER MODE! One year after the events of the Gone Fishing ending in BFTFYC, you've become poor and started living in the sewers of a new town. A rat's excessive squeaking wakes you up in the middle of the day. It's hungry, and you're left with the task to feed it so you can get back to sleep. Although, that isn't the only option. There's many endings to discover along the way on your quest to feed a rat. Inspired by get a snack at 4 am by Stixxal and be a dad and get milk simulator by br7h. Credits: Programming: Threasto & Lowoaf Building: Threasto Animations: Funeer Art: keeratisatian
Last updated by the developer 7 Jul 2026, 01:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:23 | 95 | no change |
| 14 Aug 2026, 14:22 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.