(DISCONTINUED maybe)Monkey Sans an the Happy Meals
A Roblox experience owned by Troy an the Chimney.
OtherENsoul opsjoke gamediscontinued
Description (written by the developer; not a statement by this register)
honestly i dont know why you guys played this game, its horrible, the maps are bad, the fights are bad, the money system is bad, the whole system is bad, its unbalanced,its not even funny. i've just lost interest in this game and just do other stuff, BUT there is a chance that it may come back, but for a little while, still. i'm gonna make a different soul ops game, not as joke based unfunny as this one, but. i'll try and make an actual good soul ops game which i can MAYBE try to continue for as long as i can, but, things dont last forever. starting TODAY. old ver: https://www.roblox.com/games/12259617537/Monkey-soul-ops-game
Last updated by the developer 6 Jan 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 20:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.