Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Only Up Ahead

Only Up Ahead

A Roblox experience owned by 3D Studios!.

ObbyENparkourtower climbingbeta testing

Description (written by the developer; not a statement by this register)

💪 Welcome To Only Up Ahead! 🛠️ Game is in beta testing; many things are subject to change, and some things may break. This game is primarily optimized for PC. Game can be played on Mobile and Console but PC is advised. ⬇️➡️⬆️⬅️ Controls: 💻 PC: Vaulting: Jump into object you are trying to climb. (space to unhold) Sprint: Shift Roll: E 📱 Mobile: Vaulting: Jump into object you are trying to climb. (touch screen to unhold) Sprint: Sprint button Roll: N/A 🎮 Console: Vaulting: Jump into object you are trying to climb. (R2 to unhold) Sprint: Control L2 Roll: Control L1 Tags: Obby, Parkour, Only Up, Rage, Tower, Up

Last updated by the developer 26 Dec 2024, 09:56 UTC.

0
playing (measured 10 Aug 2026, 23:01 UTC)
4,610
lifetime visits
76%
liked (26 👍 / 8 👎)
64
favourites (13.9 per 1k visits)
24 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
349 R$
Speed Coil
199 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Only Up Ahead · welcome2,942 · 0.00% win
Fake Ending · secret7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.