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Supermarket Tycoon

Supermarket Tycoon

A Roblox experience owned by C<.

TycoonENbusiness simulationmanagementcozy

Description (written by the developer; not a statement by this register)

🛒 Build, manage, and grow your very own supermarket empire! Stock shelves, serve customers, expand your store, and become the ultimate supermarket tycoon! 📦 Restock shelves with tons of products! 💰 Set prices and keep customers happy! 🏪 Expand and customize your supermarket! 🛒 Unlock new areas, decorations, and upgrades! 👥 Hire workers to help run your store! 🏆 Grow from a tiny shop into a massive supermarket empire! Play with friends, build the best supermarket, and become the richest store owner in town! Tags: supermarket, supermarket simulator, supermarket together, store, shop, tycoon, business, cashier, grocery, market, retail, manage, simulation, roleplay, multiplayer, fun, cozy, worker, stock shelves, products, expand, idle, money, empire, shopping, asmr

Last updated by the developer 7 May 2026, 16:45 UTC.

0
playing (measured 14 Sept 2026, 05:20 UTC)
106,894
lifetime visits
16%
liked (43 👍 / 228 👎)
209
favourites (2.0 per 1k visits)
26 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 05:200first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

1614 September 2026 — 16 % liked4 October 2026 — 16 % liked14 September 20264 October 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–17 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 15:1916no change
14 Sept 2026, 12:0316first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.