BattleFun
A Roblox experience owned by Epic Studios.GR.
Description (written by the developer; not a statement by this register)
BattleFun is an exciting multiplayer game set on a large island within the Roblox universe. Developed by internal Roblox creators, it offers intense battles, destructible buildings and an array of weapons. Here are the key features: Gameplay Loop: Players join a match and skydive onto the island. The objective is to survive until you’re the last person standing. How to play: Battlefun needs 2 or more players and you must pick up weapons from the floor . You must be the last one standing to win Try to get on the leaderboard for the most wins ------------------------------------------------------------------------------------------------------ Game drop 26.1 6/1/2026 Added : 1.Walking Animation 2.Roll to move system 3.Jumping Animation 4.Falling Animation Bug Fixes: 1.General bug fixes Map will change again in spring
Last updated by the developer 4 Jul 2026, 10:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 16:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.