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The Mines [Floor 2] 👁️

The Mines [Floor 2] 👁️

A Roblox experience owned by KGAME!.

OtherEN

Description (written by the developer; not a statement by this register)

Game Discontinued but open to the public to play

Last updated by the developer 5 Sept 2025, 13:12 UTC.

0
playing (measured 11 Aug 2026, 01:46 UTC)
296,612
lifetime visits
65%
liked (339 👍 / 182 👎)
1,113
favourites (3.8 per 1k visits)
26 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SHADOW DONATE
10,000 R$
PIRATKA DONATE
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rock Bottom! · progression123,788 · 100.0% win
Welcome! · welcome113,595 · 100.0% win
Welcome Back! · welcome33,242 · 100.0% win
BOOM! · other21,953 · 0.00% win
Group Member · social1,322 · 0.00% win
The Hunt: The First Edition [Doors Floor 2] · progression735 · 0.00% win
BEAT THE ROBLOX: CLASSIC EVENT · progression3 · 0.00% win
Ten Of Many · collection0 · 0.00% win
Hundred Of Many · collection0 · 0.00% win
Undetected · other0 · 0.00% win
One Of Many · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6515 August 2026 — 65 % liked24 October 2026 — 65 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:2265no change
15 Aug 2026, 01:1565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.