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1% Win Glass Bridge Obby

1% Win Glass Bridge Obby

A Roblox experience owned by Strange Experiences.

ObbyENglass bridge mechanicsquid game themehigh difficulty

1% Win Glass Bridge Obby is an obby experience created on 2023-06-27. The game has accumulated 1,353,268 lifetime visits and 113,865 favorites. It maintains a 91% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

👋 Welcome to 1% Win Glass Bridge Obby! It's a challenging game where you have to cross a bridge made of glass. Only a very small number of people can complete it! Do you think you have what it takes to be one of the winners? 🔴 SHUTDOWN = UPDATE / BUG FIXES 🔴 💖 JOIN our group for special perks in-game: https://www.roblox.com/groups/32628879 [TAGS]: 1% Win, Glass Bridge, Possible Squid Game, Squid Game, Impossible, Easy, Obby, Parkour, Escape, Admin

Last updated by the developer 1 Nov 2024, 21:18 UTC.

0
playing (measured 10 Aug 2026, 23:50 UTC)
1,353,268
lifetime visits
91%
liked (1,194 👍 / 120 👎)
113,862
favourites (84.1 per 1k visits)
27 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Admin
849 R$
Become Squid Game Guard
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome881,337 · 0.00% win
Completed 1% Win Glass Bridge Obby! · progression29,082 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.