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Play Cats: Tag!

Play Cats: Tag!

A Roblox experience owned by F84 Games.

AdventureENparkourtaglevel-up

Play Cats: Tag! is an adventure experience created on 2023-06-27. It has recorded 9,976,647 lifetime visits and 16,759 favorites. Currently, 18 users are playing. The experience holds an 84% like percentage.

Description (written by the developer; not a statement by this register)

Ready to become a playground hero? Parkour in the park and tag your friends! 🙀👏 🌟Use spectacular abilities🦸 🪄Collect magical orbs to level up⏫ 💎Earn gems and badges for playing🎖️ 🔓Unlock new epic heroes🔑 Use speed boosts💨 freeze opponents❄️ become invisible🫥 and more! Enjoying the game? Give us a like!👍 Be FIRST🏆 to hear about new updates by pressing 🔔Follow

Last updated by the developer 22 Feb 2024, 23:23 UTC.

18
playing (measured 10 Aug 2026, 14:34 UTC)
9,976,647
lifetime visits
84%
liked (4,493 👍 / 842 👎)
17,197
favourites (1.7 per 1k visits)
27 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3412first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome4,036,112 · 100.0% win
Tagger 1 · other3,160,284 · 100.0% win
XP Collector 1 · collection1,905,465 · 64.6% win
Winner 1 · other1,816,848 · 56.2% win
Abilities 1 · other1,796,638 · 65.0% win
Tagger 2 · other1,782,134 · 50.3% win
Beginner · welcome1,226,943 · 34.9% win
Winner 2 · progression861,287 · 23.0% win
Abilities 2 · progression859,378 · 28.5% win
XP Collector 2 · collection726,430 · 21.9% win
Kitten · collection611,671 · 17.0% win
Tagger 3 · other428,195 · 7.2% win
Abilities 3 · progression424,094 · 10.4% win
Winner 3 · progression417,463 · 8.7% win
XP Collector 3 · collection393,081 · 10.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked22 September 2026 — 84 % liked2 October 2026 — 84 % liked12 October 2026 — 84 % liked22 October 2026 — 84 % liked1 November 2026 — 84 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3684no change
22 Oct 2026, 20:3284no change
12 Oct 2026, 20:3184no change
2 Oct 2026, 20:3084no change
22 Sept 2026, 20:2384no change
12 Sept 2026, 20:2284no change
2 Sept 2026, 20:2184no change
23 Aug 2026, 20:2184no change
13 Aug 2026, 20:2084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.