throw things in a blender. (UPDATE!)
A Roblox experience owned by The Schoop Foundation.
SimulatorENphysics simulationchaos/sandboxhumor
Description (written by the developer; not a statement by this register)
blenders are very dangerous! so throw some stuff in it! DON'T JUMP IN!!! IT'LL HURT! v0.5.2 Changelog- -backend changes -2 secret areas -beautiful scenery outside v0.5.1 Changelog- -Fixed blenders that were supposed to be on by default not dealing damage despite spinning -Added Peashooter -Added Herobrine v0.5 Changelog - -BUTTONS (you can press buttons) -ALL ITEMS CAN NOW FEEL PAIN (they make noise in the blender)
Last updated by the developer 28 May 2026, 05:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 07:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.