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Night Shift [Horror]

Night Shift [Horror]

A Roblox experience owned by HRXO Studios.

HorrorENhorrorsimulationworkplace

Description (written by the developer; not a statement by this register)

Welcome to your Night Shift. A simple horror game, try it out, if you dare. WARNING: This game is not for everybody! You work in a tankstation with colleagues doing your daily tasks. The news is reporting something about 'alternates'. Shouldn't be anything to worry about. Don't be so judgmental, a job is a job.

Last updated by the developer 30 Mar 2026, 13:00 UTC.

0
playing (measured 10 Aug 2026, 20:48 UTC)
17,831
lifetime visits
87%
liked (73 👍 / 11 👎)
239
favourites (13.4 per 1k visits)
27 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate!
1,000 R$
Flashlight
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,073 · 0.00% win
Alternate · other5,121 · 0.00% win
Bad idea! · other1,219 · 0.00% win
Get out! · other1,112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 October 2026 — 87 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 15:5387no change
16 Aug 2026, 15:3387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.