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Endure [HORROR]

Endure [HORROR]

A Roblox experience owned by Endure By Surge.

HorrorENhorrorsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

29/12/24 🎅 UPDATE - FEAR MECHANIC - BRAND NEW MAP - NEW KILLER - PLAYTIME REWARDS! - Polishes and bug fixes! Welcome to Endure.... 🏃Survivor: Your goal is to go around the map and turn on all generators and open the gates where you then escape. oh and avoid the killer!🏃 🔪Killer: Your goal is simple, hunt all survivors before they escape.🔪 🪙Premium users currently get 1.5x XP and BLOODCOINS for each escape! 👥It is HEAVILY recommended to play this game with other people 🎥Graphics recommended : 6/10 (or more) 🏆Join our group for many special rewards only available to our group members! https://www.roblox.com/communities/16946383/Endure-By-Surge#!/about ⚠️Game is still in beta so bugs and perfomance issues are bound to happen. If you manage to find any please leave us feedback in our group!⚠️ Tags: Horror, Multiplayer Horror, Psychological, Multiplayer, Creepy, Scary, Curse, Dark, Realistic, Killer, Survive, Hunt, Dbd, Monster, Chase, Escape

Last updated by the developer 20 May 2026, 00:05 UTC.

0
playing (measured 12 Aug 2026, 16:17 UTC)
41,319
lifetime visits
71%
liked (53 👍 / 22 👎)
592
favourites (14.3 per 1k visits)
27 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutated Hazmat
1,500 R$
THE BRUTE
900 R$
THE NIGHTMARE
400 R$
2X KILLER CHANCE
399 R$
TRIANGLE HEADED KILLER
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ACTIVATED A GENERATOR · progression4,949 · 0.00% win
SURVIVOR BADGE · other1,511 · 0.00% win
KILLER BADGE · other1,482 · 0.00% win
STUNNED A KILLER · other325 · 0.00% win
REACH LEVEL 10 · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.515 August 2026 — 70 % liked14 September 2026 — 71 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 21:4971+1
15 Aug 2026, 20:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.