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The Strange Elevator

The Strange Elevator

A Roblox experience owned by Upgrading Creations.

HorrorENhorrorsurvivalmystery

Description (written by the developer; not a statement by this register)

UPDATE 22.3.24 🦆 Duck Floor 🦆 🖥️ NEW CODE! Use code "SPRING2024" for 700 credits! 🖥️ 🏆 1 New Badge 🏆 🔴 Removed "DON'T PRESS THE BUTTON" floor (you're welcome lol) 🔴 🚧 Bug Fixes 🚧 Survive the strange elevator with your friends as each floor brings a new surprise. Some floors are pure horror, others are mysterious, and others are just really weird!

Last updated by the developer 11 Jun 2024, 16:09 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
139,004
lifetime visits
57%
liked (28 👍 / 21 👎)
70
favourites (0.5 per 1k visits)
28 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Block
80 R$
Gravity Coil
50 R$
Ham Bone
15 R$
x2 Health
15 R$
Speed Coil
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome111,523 · 0.00% win
The Strange Elevator · other70,547 · 0.00% win
Backrooms · other22,263 · 0.00% win
SHOOPED · other19,335 · 0.00% win
The Cube · other19,248 · 0.00% win
Slenderman's Fury · other18,275 · 0.00% win
SCP Foundation · other17,806 · 0.00% win
Treehouse Survival · other12,241 · 0.00% win
Space · other9,759 · 0.00% win
Floppa Cash · other6,376 · 0.00% win
Flood Escape · progression3,448 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.