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Slendytubbies Classic

Slendytubbies Classic

A Roblox experience owned by BloxyWare.

HorrorENhorrorslendytubbiescollection

Slendytubbies Classic is a horror experience created on 2023-06-28. It has 8,929,286 lifetime visits and 85,741 favorites. The game currently has 17 players. It holds an 89% like percentage. The experience is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

"Slendytubbies Classic" is a remake of the original "Slendytubbies V2 Beta" made on "Unity" back in 2012. Your goal is to collect all 10 teletubby cream without getting caught by the Slendertubby (Tinky Winky). You can customize your Tubby's look in Multiplayer Menu. Read the Patch Notes for Version 1.10 here: https://www.roblox.com/communities/9773512#!/forums/update-logs-5b589c0e/post/slendytubbies-classic-update-1-9064691f Original 2012 Game Creator: -Sean [ZeoWorks] BloxyWare (Roblox Recreation): -Baldigoer https://www.roblox.com/users/310778046/profile -KnownAsDomRBX https://www.roblox.com/users/934137709/profile -michaelturbina https://www.roblox.com/users/11135267720/profile

Last updated by the developer 15 Jul 2026, 09:44 UTC.

17
playing (measured 10 Aug 2026, 20:18 UTC)
8,929,286
lifetime visits
89%
liked (9,815 👍 / 1,210 👎)
86,062
favourites (9.6 per 1k visits)
28 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:1848first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 Player Lobby
139 R$
Rainbow Tubby
119 R$
Bling Hat
79 R$
Evil Ducky Hat
59 R$
Durr Face
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Back to 2012. · other2,117,894 · 86.6% win
Creamy Delight. · other1,368,083 · 52.8% win
Completed Day. · progression167,050 · 5.7% win
Completed Night. · progression107,050 · 9.3% win
Completed Dusk. · progression70,895 · 2.1% win
First Blood. · other60,706 · 2.2% win
Evil Prevails. · other34,472 · 3.6% win
Completed Research Lab. · progression34,020 · 8.4% win
Completed Custard Facility. · progression32,713 · 5.8% win
Completed Teletubby Mainland. · progression23,870 · 5.5% win
Tubby Spree. · other10,508 · 0.00% win
Sweet Domination. · other10,180 · 0.60% win
Custard Enthusiast. · other9,911 · 2.2% win
Yummers... · other2,682 · 0.90% win
The Man Himself. · other335 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0689no change
23 Aug 2026, 21:0689no change
13 Aug 2026, 21:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.