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Nightmare Elemental

Nightmare Elemental

A Roblox experience owned by Windburst Banana.

Fighting & PvPENmagic battlegroundelement fusionanime combat

Nightmare Elemental is a Roblox fighting-pvp experience created on 2023-06-29. The game has recorded 6,718,438 lifetime visits and 62,169 favorites. It maintains a 96% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🚨 NEW UPDATE IS OUT! Nightmare Elemental is an open-world magic battleground. Fuse two of thirteen elements to create an entirely unique class. The more classes you complete, the stronger you become. 👍 Like the game and join the group to claim an ingame bonus ➕ Premium players get +15% XP per hour in AFK training 🎮 Currently playable on PC, Mobile, Tablet and Console! Tags: Ability, Anime, Arcane, Arena, Asylum, Awakening, Battle, Battlegrounds, Boxing, Combat, Demon, Duels, Escape, Exploration, Fighting, Fruit, Legends, Ninja, Powers, Premium, Project, Rogue, Seas, Shadow, Soul, Sorcerer, Untitled, Warriors

Last updated by the developer 31 Jul 2026, 17:04 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
6,718,438
lifetime visits
96%
liked (143,502 👍 / 5,819 👎)
62,145
favourites (9.2 per 1k visits)
29 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck
1,699 R$
MVP
1,299 R$
Luck
799 R$
Auto Spin
649 R$
Hardcore Training
599 R$
VIP
399 R$
Keep Level
399 R$
Unlock All Warps
249 R$
Instant Spin
199 R$
Starter Pack
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Nightmare Elemental · welcome1,586,925 · 80.0% win
1 COMPLETION · progression206,044 · 26.7% win
5 COMPLETIONS · progression28,062 · 13.3% win
10 COMPLETIONS · progression14,267 · 0.00% win
25 COMPLETIONS · progression5,942 · 0.00% win
50 COMPLETIONS · progression2,382 · 0.00% win
75 COMPLETIONS · progression260 · 0.00% win
MASTER: 92 COMPLETIONS · collection81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:1696no change
23 Aug 2026, 23:0896no change
13 Aug 2026, 23:0796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.