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Digimon Victors: Rebirth

Digimon Victors: Rebirth

A Roblox experience owned by Digimon Victors.

OtherENDigimonEarly DevelopmentStaff Humor

Digimon Victors: Rebirth is an other genre Roblox experience created on 2017-11-13. The game has recorded 705,326 lifetime visits and 6,198 favorites. Currently, 0 players are active. The title holds an 82% like percentage. The description notes early development status and advises users to adjust graphics settings if lag occurs.

Description (written by the developer; not a statement by this register)

Early development as of right now. Please do not harrass us about new features just yet, we're working on them. If you begin to lag, try lowering your graphics in game. Group: https://www.roblox.com/My/Groups.aspx?gid=3596507 Welcome to the only game on roblox where every member of the staff team has intentionally banned themselves at least once. We're real smart people.

Last updated by the developer 2 Aug 2026, 16:56 UTC.

0
playing (measured 11 Aug 2026, 05:01 UTC)
705,326
lifetime visits
82%
liked (1,155 👍 / 259 👎)
6,199
favourites (8.8 per 1k visits)
13 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Move Experience
140 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8214 August 2026 — 82 % liked3 September 2026 — 82 % liked13 October 2026 — 82 % liked14 August 202613 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 21:3582no change
3 Sept 2026, 20:2282no change
14 Aug 2026, 18:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.