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[RAID] Bayfront II

[RAID] Bayfront II

A Roblox experience owned by Infinity ᅠ.

ShooterEN15v15custom-modescompetitive

Description (written by the developer; not a statement by this register)

15v15 non-static. Pre-flooding is allowed. Admin might not be given to enemy hosts. The term difficulty is ultimately up to the judgement and discretion of Infinity HRs/HC. Commands: :setmode (difficulty) [# for rollback] :startterm Difficulties: Noob -> Dualcap (900) Beginner -> Fade OR Rollback 1 (900) Easy -> Control (180, 8 mins), Payload (10-20 mins), Reset (400, 20 mins) Normal -> Rollback 2 (900 / 45 mins) Hard -> Reset (900 / 45 mins) Rules: No glitches except speed glitching are permitted. Constant ping/spikes over 250ms are sufficient to be removed from the event. Draco & Mendroggy exempt from this rule.(Note: quality of server may invoke a higher or lower ping cap). Spawn killing is prohibited. If raider count falls to 10 or below, Infinity wins. We reserve the right to remove anyone for any reason. Additional rules may be stated in game from the host. Remastered and Built by FeralInstinct Coded by ATGuardian UI by RedSuper007

Last updated by the developer 13 Mar 2026, 02:24 UTC.

0
playing (measured 11 Aug 2026, 14:31 UTC)
12,681
lifetime visits
62%
liked (24 👍 / 15 👎)
8
favourites (0.6 per 1k visits)
30 June 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).