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Reactor Facility Tycoon ☢️

Reactor Facility Tycoon ☢️

A Roblox experience owned by Sportler's Games.

TycoonENNuclearBase BuildingSimulation

Reactor Facility Tycoon ☢️ is a discontinued tycoon experience created on 2023-07-01. The game has accumulated 3,430,344 lifetime visits and 82,451 favorites. Currently, 19 players are active. The title holds an 82% like percentage. It features interactive buttons and reactor management mechanics within the tycoon genre.

Description (written by the developer; not a statement by this register)

[GAME IS DISCONTINUED] 🔧 Build, upgrade, and control your own high-tech facility! 💾 Game Auto-Saves – Your progress is always saved, no resets! 🚨 Trigger alarms – Sound emergency sirens and test security systems. 🛠️ Unlock 125+ interactive buttons – Expand, upgrade, and customize your facility. ☢️ Manage the Reactor – Keep it stable… or push it to the limit! 💎 Premium players unlock exclusive perks and bonuses! ⭐ Join the group, like, and favorite for special rewards! Tags: Tycoon | Reactor | Facility | Science | Simulation | Experiment | Nuclear | Alarms | Base Building | Meltdown | Security

Last updated by the developer 9 Jul 2026, 17:50 UTC.

19
playing (measured 10 Aug 2026, 16:19 UTC)
3,430,344
lifetime visits
82%
liked (13,641 👍 / 3,048 👎)
82,862
favourites (24.2 per 1k visits)
1 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1910first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Admin
499 R$
Auto Collect [OP]
149 R$
2X Money
99 R$
Teleport
99 R$
VIP
69 R$
Infinite Stamina
49 R$
Custom Facility Name
49 R$
Security Tablet
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! ☢️ · welcome1,257,040 · 100.0% win
Startup Successful! · other302,141 · 27.8% win
Rebirth! · progression141,271 · 6.0% win
🎊PLAYED 10K LIKES EVENT 🎊 · social77,261 · 0.00% win
The Bad Ending · progression69,547 · 13.2% win
The Tragic Ending · progression40,873 · 7.9% win
The Neutral Ending · progression20,712 · 5.8% win
The Heroic Ending · progression15,459 · 3.1% win
The Lonely Ending · progression12,838 · 1.9% win
The Good Ending · progression8,399 · 1.6% win
Escape the maze! · progression5,440 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:4682no change
14 Aug 2026, 04:4582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.