Tales Of Libertina | Indev
A Roblox experience owned by House of Libertina.
AdventureENactionfantasyearly-access
Description (written by the developer; not a statement by this register)
- Tales of Libertina is meant to be played at graphics level 7 or above, otherwise major visual bugs may occur. There are ingame settings that can increase performance by alot! Keybinds: (Can be changed) E - Equip F - Block/Parry Q - Dash/Rebound T - Interact G - Ancient Relic B - Species Ability Alt - Shiftlock . - Pose (4 Star+ Weapons) This game is Indev and in closed testing. Developed by ulti & BlxckThunder
Last updated by the developer 6 Aug 2026, 18:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 21:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.