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Energy Tycoon

Energy Tycoon

A Roblox experience owned by Creative Tycoons!.

TycoonENenergysimulationmanagement

Energy Tycoon is a tycoon experience created on 2023-07-02. The game has accumulated 1,852,696 lifetime visits and 13,659 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Energy Tycoon where you can build your energy empire! Unlock a variety of energy sources such as solar, wind, gas, and nuclear power.

Last updated by the developer 2 Mar 2026, 01:58 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
1,852,696
lifetime visits
95%
liked (31,841 👍 / 1,646 👎)
13,657
favourites (7.4 per 1k visits)
2 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
2x Production Speed
299 R$
Money Multiplier
299 R$
No Tax
199 R$
Player Speed
199 R$
Block Popups
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome396,389 · 0.00% win
10k Networth · progression286,696 · 0.00% win
100k Networth · progression209,855 · 0.00% win
1 Million · other114,956 · 0.00% win
Rebirthed · progression42,063 · 0.00% win
Moon Destroyer · other668 · 0.00% win
1 Billion · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:5195no change
24 Aug 2026, 10:1895no change
14 Aug 2026, 10:1895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.