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Floppa [HORROR]

Floppa [HORROR]

A Roblox experience owned by MoonSoft Studio.

HorrorENhorrorbetacat theme

Description (written by the developer; not a statement by this register)

💜 Made by MoonSoft Studio 💜 You just wanted to eat dumplings in a cafe at night, but because of the rain you have ... ❗ New code for 200 likes ❗ 🛠️ The game is in Beta! 🛠️ ⚡ Join the group and get your free revive! ⚡ 🎁 If you have a Roblox Premium with an entry into the game, you will be given 2 lives!🎁

Last updated by the developer 24 Apr 2026, 14:16 UTC.

0
playing (measured 11 Aug 2026, 07:52 UTC)
25,540
lifetime visits
85%
liked (120 👍 / 21 👎)
174
favourites (6.8 per 1k visits)
2 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome8,458 · 0.00% win
The first time · welcome3,710 · 0.00% win
Night 1 · progression3,590 · 0.00% win
Night 2 · progression1,284 · 0.00% win
Night 3 · progression633 · 0.00% win
Halloween Event · other354 · 0.00% win
Hard Mode Night 2 · progression311 · 0.00% win
Hard Mode Night 1 · progression295 · 0.00% win
Don't turn · secret261 · 0.00% win
Night 3 complete · progression250 · 0.00% win
Night 2 complete · progression219 · 0.00% win
Night 1 complete · progression218 · 0.00% win
Red Cat Weekend · other122 · 0.00% win
Hard Mode Night 3 · progression103 · 0.00% win
Hard Mode Night 2 complete · progression68 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.516 August 2026 — 86 % liked26 August 2026 — 85 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:2085-1
16 Aug 2026, 06:1786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.