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Awesome sauce Presents: Super Ultra Awesome Place

Awesome sauce Presents: Super Ultra Awesome Place

A Roblox experience owned by Awesome Sauce Productions.

RoleplayENroleplaysocial hangoutchaos/sandbox

Description (written by the developer; not a statement by this register)

Welcome to Super Ultra Awesome Place! A Place where you can hangout with friends or roleplay in a nice small town and neighbourhood, Or perhaps you would like to cause some havoc among your friends! We hope you enjoy your time here regardless! Disclaimer: If any of the following occurrences are present during your experience, we at Awesome Sauce Productions are not held responsible for any of the following during playtime, [Explosives, Chances of Natural disasters ranging from Mild to Extreme, Shark attacks, Planets Colliding or Meteor Strikes.] Programming - ellieflopper, b_lankname Building - Troeels, AltiWyre, Mikkellaneous, OATLEAFLOL, ellieflopper Animation and Art - AltiWyre Additional Support: YOU

Last updated by the developer 12 Dec 2024, 22:48 UTC.

0
playing (measured 10 Aug 2026, 16:48 UTC)
7,309
lifetime visits
95%
liked (179 👍 / 10 👎)
263
favourites (36.0 per 1k visits)
2 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome5,919 · 100.0% win
Its Rocket Science · other167 · 0.00% win
Big Fish · collection93 · 0.00% win
Expect the Unexpected · other48 · 0.00% win
Home Sweet Home · collection39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.