RadicalTown
A Roblox experience owned by Helimu's Spaceyard.
SurvivalENdisaster survivalcombatresource gathering
Description (written by the developer; not a statement by this register)
Radical Town! Throughout the game, you'll have to survive a range of disasters as nature isn't on your side right now. Anything could go wrong, unusual disasters will always be upon you. ⚔️ Acquire weapons to assist you against Robloxian threats. ❤️🩹 Get products to assist you heal! 💰 Earn coins by staying alive or by gathering them all over the map! ❓ Survive, against them. A project made by the [Hol'up were thinking of a group name]
Last updated by the developer 17 Nov 2024, 08:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 15:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.