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WAR ON GRINCHMAS - Christmas Tycoon 2

WAR ON GRINCHMAS - Christmas Tycoon 2

A Roblox experience owned by DKRD.

TycoonENChristmasTycoonCo-op

Description (written by the developer; not a statement by this register)

War, war has changed. Even now, the Grinch plans to steal Christmas. You are Santa's last hope. Build up your Tycoon and work together to construct a giant Santa robot in order to take down the Grinch and save the North Pole! Scripting: Gannikis, Tiltwilt, rogerbaker87 Level Design: Gannikis, rogerbaker87, Twiltwilt Art Assets: Tiltwilt This game was created by DKRD and published by another studio through their indie exposure program.

Last updated by the developer 2 Jun 2026, 00:40 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
78,778
lifetime visits
84%
liked (408 👍 / 80 👎)
2,067
favourites (26.2 per 1k visits)
15 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

[IMPOSSIBLE TO FIND] Pepperoni Secret · secret10,001 · 0.00% win
MECHA SANTA · other8,048 · 0.00% win
Ultimate Christmas Surprise · other2,891 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3684no change
15 Aug 2026, 13:2084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.