[BACKROOMS] Team Effort: Ultimate
A Roblox experience owned by QUEYE.
ObbyENbackroomsparkourmultiplayer
Description (written by the developer; not a statement by this register)
UPDATE: - New Level [Backrooms] - Night Lobby Setting 𝐓𝐄𝐀𝐌 𝐄𝐅𝐅𝐎𝐑𝐓: 𝐔𝐋𝐓𝐈𝐌𝐀𝐓𝐄 Team effort: Ultimate is here to redefine the teamwork obby genre - play with your friends and complete many levels, ranging from Easy to Extreme, and even Unique! There are multiple stages accommodating 2-4 players; bring everyone and compete for the top spot on the leaderboards! Please leave a like to support the development of the game! We strive to bring beautiful visual quality with this well known game genre, in order to create a more pleasing game and grind experience. Tags: Obby, Teamwork, Colourful,, Easy, Two player, Parkour, Fun, Hard, Backrooms CREDITS: Scripting, 3D modelling, animation, thumbnails and UI design - Verdigus Lead level design - Timmch u Level design - Specons8, Verdigus
Last updated by the developer 30 Jun 2026, 13:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 11:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.