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[⏳AGE SERVERS!] Darkness Breach

[⏳AGE SERVERS!] Darkness Breach

A Roblox experience owned by Delta Forge.

ShooterENSCP FoundationRoleplayHorror

Description (written by the developer; not a statement by this register)

⚠️ The game is currently in Early Access, expect bugs, missing or unfinished content, and placeholders. ⚠️ As chaos erupts in Compound-42, lives are being lost. You're part of this nightmare. Darkness Breach is a Team-Based Strategy Shooter Game that takes place in Survival-Horror Roleplay Sandbox that focuses on a security breach taking place in Compound-42. You will take part in this through many roles, spanning from Prisoners and Site Personnel to Military and even Monsters. This game takes place in the DarknessVerse universe and timeline. Feel free to like and favorite if you enjoyed the game and want to see more updates! Join community server & other social media to stay connected! Use headphones & level 8 graphics or above. Disclaimer: This game makes use of AI to write localization, as well as create assets like voices. Inspired by Hubert Moszka's "SCP: Secret Laboratory" and SCP Foundation.

Last updated by the developer 5 Aug 2026, 17:38 UTC.

0
playing (measured 10 Aug 2026, 16:38 UTC)
109,523
lifetime visits
81%
liked (480 👍 / 111 👎)
3,948
favourites (36.0 per 1k visits)
4 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Prime Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NEW ARRIVAL · welcome117,247 · 100.0% win
EARLY PLAYER! · welcome115,490 · 100.0% win
RAPID DEPLOYMENT · other16,859 · 53.5% win
GENIX BIOTICS VICTORY · progression8,101 · 28.1% win
UNBOUND ALLEGIANCE · other8,028 · 39.9% win
UNBOUND HORIZON VICTORY · progression7,821 · 27.2% win
SURVIVE AS SECURITY · progression5,507 · 13.9% win
UNITED TOGETHER · social4,151 · 15.4% win
OVERHEAT WARNING · other3,395 · 10.3% win
ENHANCING WITH PRECISION · other3,133 · 6.2% win
PLUNDER & ESCAPE · progression2,592 · 7.7% win
WEAPON OF OPPORTUNITY · other2,473 · 5.3% win
SKILL ISSUE · other2,120 · 7.4% win
MONSTERS VICTORY · progression1,368 · 5.3% win
SPEEDRUNNER · other616 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818482.515 August 2026 — 84 % liked4 September 2026 — 84 % liked14 September 2026 — 84 % liked24 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 81 % liked24 October 2026 — 81 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:0581no change
14 Oct 2026, 15:0481-1
4 Oct 2026, 15:0382no change
24 Sept 2026, 15:0382-2
14 Sept 2026, 11:5184no change
4 Sept 2026, 11:5084no change
15 Aug 2026, 10:1684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.