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Opps UGC Homestore

Opps UGC Homestore

A Roblox experience owned by Church of Opp.

OtherENUGC showcaseCreator storeCatalog promotion

Description (written by the developer; not a statement by this register)

Welcome, this is the Homestore for the Church of Opp. It has all of my UGC items inside! Please consider purchasing any and all of my UGC items from this store as we get a bigger cut of sales through my own experience vs the catalog and helps me out tremendously! If you would like to see more items possibly not in the store, check out these: https://www.roblox.com/catalog?Category=1&CreatorName=Church+of+Opp&salesTypeFilter=1 https://www.roblox.com/catalog?Category=1&CreatorName=Oppressed_II&salesTypeFilter=1 https://www.roblox.com/catalog?Category=1&CreatorName=Scorched+UGC&salesTypeFilter=1 Credits to the following for helping create the home store: UGC Items - Oppressed_II Church Builder - StefanNICE Scripters - KhalsUK, F_ortitude, and StefanNICE Animations - Solzec Art - l_lf0

Last updated by the developer 8 Nov 2024, 01:26 UTC.

0
playing (measured 10 Aug 2026, 15:22 UTC)
92,078
lifetime visits
95%
liked (2,932 👍 / 160 👎)
1,257
favourites (13.7 per 1k visits)
4 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To The Church! · welcome48,029 · 0.00% win
Evil Purchase · other9,281 · 0.00% win
Malicious Tips · other30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.