Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[ORIGINALS] Vampire Town

[ORIGINALS] Vampire Town

A Roblox experience owned by Vampire Town Studios.

RacingENsupernaturalrpgcombat

[ORIGINALS] Vampire Town is a Roblox experience categorized under racing. Created on July 5, 2023, it has accumulated 7,003,334 lifetime visits. Currently, 82 users are playing. The experience holds 24,727 favorites and maintains a 76% like percentage.

Description (written by the developer; not a statement by this register)

Step into a mysterious, old-timey village where supernatural beings roam the streets and ancient secrets lurk in the shadows. Choose your path: Vampire, Werewolf, Witch, or other supernatural species, each with their own unique powers and playstyle. As you explore the whimsical town, complete quests, and battle enemies, you’ll level up, unlock new abilities, and upgrade your powers to become a true legend of the night. ⚔️ Buy weapons and craft your combat style. 🌟 Customize your build with a deep skill tree system. 🧭 Take on quests to earn rewards and uncover the town’s hidden lore. 🏰 Explore a beautifully designed world filled with magic, mystery, and danger. Will you master your powers and rise above the rest, or become just another shadow in Vampire Town? TAGS [ tvd , witchcraft , salem , magic , battlegrounds , combat , twilight ]

Last updated by the developer 28 Jul 2026, 10:00 UTC.

82
playing (measured 10 Aug 2026, 16:07 UTC)
7,003,334
lifetime visits
75%
liked (11,317 👍 / 3,708 👎)
26,406
favourites (3.8 per 1k visits)
5 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0772first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tribrid
1,800 R$
Original Vampire
1,200 R$
2x Exp
800 R$
2x Coins
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Vampire Town · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.513 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked22 October 2026 — 75 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:0475no change
12 Oct 2026, 23:0375no change
2 Oct 2026, 23:0375-1
22 Sept 2026, 23:0276no change
12 Sept 2026, 23:0176no change
2 Sept 2026, 23:0076no change
23 Aug 2026, 22:5376no change
13 Aug 2026, 22:5376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.