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The Ultra Super Mega Easy Obby Parkour

The Ultra Super Mega Easy Obby Parkour

A Roblox experience owned by Beautifulest Games.

ObbyENobstacle courseparkoureasy difficulty

The Ultra Super Mega Easy Obby Parkour is an obby experience created on 2023-07-05. It has accumulated 40,448,988 lifetime visits and 2,935,713 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The experience features 122 stages and is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Welcome to The Ultra Super Mega Easy Obby Parkour 🌈, a good Obby for you! 👍 Join the group and like the game FOR FREE IN-GAME ITEMS: https://www.roblox.com/groups/32681849/Beautifulest-Games #!/about 🎁 ⭐ Favorite and like if you enjoyed it means a lot if you do! 👍 Stages: 122 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle Course, Colorful Rainbow, Easy, EASY Obby,

Last updated by the developer 6 Apr 2025, 10:13 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
40,448,988
lifetime visits
70%
liked (16,050 👍 / 7,040 👎)
2,935,595
favourites (72.6 per 1k visits)
5 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [SUPER OP]
748 R$
Laser Gun [50% OFF 😎]
599 R$
Flying Cloud
199 R$
Gravity coil
149 R$
boombox
99 R$
Sword
99 R$
Speed Coil
99 R$
Vip [Coming Soon]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome25,721,067 · 100.0% win
Finish the Game · progression1,741,415 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:5070no change
23 Aug 2026, 14:4570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.