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rb_castle.dev

rb_castle.dev

A Roblox experience owned by Dreamers Opus.

OtherENdevelopment showcasesource engine mimicrycustom lighting

Description (written by the developer; not a statement by this register)

LShift: Sprint F = Flashlight -- This is a project that I made in a day to kind of let you into the mind of my big head. More of to get a idea of how my building process works. I tend to shape things out with blocks and in this case 98% of all blocks here are meshes. I also removed the script that destroys the gui for lighting and sound blocks. I use this method for 2 reasons. 1. It makes me feel at home with game engines such as Unreal or Source. 2. I can actually see my audio parts and lighting parts. Why use such a unconventional lighting system? To mimic the Source Engine with its lighting entities. In fact this whole map was inspired by the features present in the Source 2 Engine. Expansion will start soon...

Last updated by the developer 13 Jun 2026, 19:37 UTC.

0
playing (measured 16 Aug 2026, 20:33 UTC)
1,391
lifetime visits
93%
liked (25 👍 / 2 👎)
62
favourites (44.6 per 1k visits)
5 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

929392.519 August 2026 — 92 % liked29 August 2026 — 93 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 10:0393+1
19 Aug 2026, 09:3592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.