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Hard Obby But You Can't Jump choose The Right Path

Hard Obby But You Can't Jump choose The Right Path

A Roblox experience owned by KM Studio..

ObbyENparkourdifficultyno jump mechanic

Description (written by the developer; not a statement by this register)

🌙Hard Obby But You Can't Jump choose The Right Path 🚀 LATEST UPDATE1 New GUI New Stages New cheap gamepass More+ 🎁 Join our group for a [FAN] chat tag! https://www.roblox.com/groups/15740239/KM-Studio#!/about 💖 Support the game by giving us a LIKE and a FAVORITE! 💰 Donating us really helps support further development of our games so it is very appreciated :D! 📶 Make sure to hit the FOLLOW button to get notified about new updates! Tags (ignore) Dco, Difficulty chart obby, obby, glitch, no jump glitch, no jump difficulty, free skip, difficulty obby, hard obby, easy obby, parkour, easy parkour, jump obby, jump, skip obby, super easy obby, super hard obby, chart, difficulty

Last updated by the developer 9 Oct 2025, 18:31 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
6,908
lifetime visits
69%
liked (34 👍 / 15 👎)
77
favourites (11.1 per 1k visits)
6 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥ADMIN COMMANDS
99 R$
🔥Rainbow Flying Carpet [Rejoin!]
35 R$
🔥 Jetpack!
30 R$
🔥Fusion Coil!l [Rejoin!]
15 R$
🔥Speed Coil [Rejoin!]
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,731 · 0.00% win
Finished! · progression865 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.