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Flying Race

Flying Race

A Roblox experience owned by xFrozen Obbys.

RacingENparkourclickerrace

Flying Race is a racing experience created on 2023-07-06. It has accumulated 42,919,676 lifetime visits and 63,177 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description highlights mechanics involving speed, wins, and leaderboards, with tags including parkour, simulator, and pets.

Description (written by the developer; not a statement by this register)

Welcome to the Flying Race! Reach the finish line under 2 minutes and earn wins! New Updates At Saturdays! 💡 How To Play: - Click to go even faster 🦋 - More Wins give more speed 🏆 - Finish More Races for more speed 💨 - Reach the END of the levels 🏁 - Get in the Top 50 Leaderboards 🌍 PREMIUM PLAYERS GET +20% WINS & +10% ACCELRATION Tags: Colorful, Super, Speed, Fun, Purple, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker , Simulator , Pets , Butterfly

Last updated by the developer 28 Sept 2025, 18:53 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
42,919,676
lifetime visits
95%
liked (128,499 👍 / 6,538 👎)
63,146
favourites (1.5 per 1k visits)
6 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRO
599 R$
x3 Wins
550 R$
+4 Pet Slots
500 R$
x2 Wins
400 R$
Auto Clicker
400 R$
x3 Acceleration
399 R$
Mega Lucky
350 R$
Open 3 Eggs
340 R$
x3 Clicks
339 R$
+2 Pet Slots
300 R$
x2 Acceleration
299 R$
x2 Clicks
249 R$
Auto hatch
205 R$
Super Lucky
200 R$
+100 Pet Inventory Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Speed Badge · progression17,095,807 · 0.00% win
1K Speed Badge · progression12,850,734 · 0.00% win
5K Speed Badge · progression8,588,906 · 0.00% win
10K Speed Badge · other7,310,162 · 0.00% win
50K Speed Badge · other6,506,157 · 0.00% win
Obtained OP Space Egg4,167,505 · 0.00% win
Obtained OP Event Egg · collection2,324,655 · 0.00% win
Obtained OP Pet Pack · collection1,109,246 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3895no change
23 Aug 2026, 14:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.