The Sisyphus Experience
A Roblox experience owned by AbyssalStudios.
SimulatorENsimulationtrollingunfinished
Description (written by the developer; not a statement by this register)
What's stronger, your sanity and determination, or the will crushing gameplay of Sisyphus Simulator. Laser vision gamepass to troll your friends or randoms. Press F to toggle laser vision, and burn down anyone in your sight!!! Left Ctrl to sprint (The game is unfinished, You can join the Group or the Discoard to let me about any issues) Creator : AntiNuke This game was pretty much independantly made by me, enjoy. The thrill of an endless task. The definition of insanity is doing the same thing over and over and expecting different results. -Albert Einstein.
Last updated by the developer 8 Jun 2026, 13:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 23:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.