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3 2 1 Shoot!

3 2 1 Shoot!

A Roblox experience owned by Sleeper Build.

MinigamesENduelreaction timexp progression

Description (written by the developer; not a statement by this register)

Welcome to 3 2 1 Shoot! *RECOMMEND TO PLAY WITH SOUND* How to play: - Walk near other players to challenge them into a duel! - Do not shoot when you see "WAIT" - Only Shoot when you see "Shoot" - "Shoot" sign always comes with a whistle sound - Shooting before "Shoot" will result in a foul and a lose for that turn - Win duel to gain XP and rank up - Buy new guns with your hard earned coins

Last updated by the developer 29 Jun 2025, 08:21 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
48,481
lifetime visits
42%
liked (77 👍 / 107 👎)
214
favourites (4.4 per 1k visits)
7 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 XP
199 R$
x2 Coins
99 R$
Instant Recovery
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome36,126 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4215 August 2026 — 42 % liked25 August 2026 — 42 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:3242no change
15 Aug 2026, 18:1842first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.