Hike To India!
A Roblox experience owned by Garuda Expeditions.
ObbyENobstacle coursehiking simulationindia theme
Hike To India! is an obby experience created on 2023-07-07. It has recorded 627,597 lifetime visits and 4,962 favorites. The current like percentage stands at 56 percent. Zero users are playing now. The game involves navigating obstacles across India. Updates include fixed routes and new scenery. Premium benefits offer faster walking and higher jumping capabilities.
Description (written by the developer; not a statement by this register)
🌠JOIN THE GROUP TO ENTER THE GROUP TENT🌠 🚧This game is a work in progress. EXPECT TO BE LAGGY. We recommend to use a good and strong device! Report any bugs to our communications server down below. 🚧 Update Log 🦜 Fixed Route New scenery Extensions! 🚧Hike to India is a game where you have to go through India and avoid the obstacles that come through the way. Are you among the best players that can survive this disastrous and challenging game? Join Now! 🚧 👍Please like and favorite the game, it helps us developers a lot to make quality games👍 ⛷️Premium Benefits!⛷️ Walk Faster Jump Higher More Health Game Completion - 70% Tags: Hiking, Roblox, Climbing, Mount, Everest, Gear, Realistic, Graphics, Weather, Greenery, Obstacles, India, Adventure, Fun, Free, Survival, Oxygen, Premium, India
Last updated by the developer 28 Jul 2026, 16:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 21:18 | 56 | no change |
| 24 Aug 2026, 19:22 | 56 | no change |
| 14 Aug 2026, 19:18 | 56 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.