(GENYA UPDATE) Demon Slayer: Burning Ashes
A Roblox experience owned by Burning Ashes: New Era Group.
Fighting & PvPENanimePvPcombat
(GENYA UPDATE) Demon Slayer: Burning Ashes is a fighting-pvp experience created on 2023-07-07. It has 37,338,440 lifetime visits, 36,571 favorites, and a 77% like percentage. Currently, 188 players are active. The game features fast-paced combat and high-risk PvP mechanics.
Description (written by the developer; not a statement by this register)
⚔️This game is NOT beginner friendly. You will get random-killed, punished, and overwhelmed while learning. Progress comes from skill, awareness, and mastery — not hand-holding. 🎮 CONTROLS Q – Dash V – Carry Player B – Execute M – Menu P – Power Sense 🎁 CODES !thanksguys !fiveyears ⚠️ IMPORTANT • VIP Servers DO NOT save data • PvP is always on • Steep learning curve Inspired by the popular anime Demon Slayer, this experience focuses on fast-paced combat, movement, and high-risk PvP. (dsba 2 soon guys!)
Last updated by the developer 22 Aug 2026, 05:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 10:50 | 90 | -18 |
| 22 Aug 2026, 09:50 | 108 | -7 |
| 22 Aug 2026, 08:50 | 115 | -15 |
| 22 Aug 2026, 07:50 | 130 | -11 |
| 22 Aug 2026, 06:50 | 141 | -39 |
| 22 Aug 2026, 05:50 | 180 | +13 |
| 22 Aug 2026, 04:50 | 167 | -3 |
| 22 Aug 2026, 03:50 | 170 | -58 |
| 22 Aug 2026, 02:50 | 228 | +3 |
| 22 Aug 2026, 01:50 | 225 | -1 |
| 22 Aug 2026, 00:50 | 226 | -2 |
| 21 Aug 2026, 23:50 | 228 | +9 |
| 21 Aug 2026, 22:50 | 219 | +30 |
| 21 Aug 2026, 21:50 | 189 | -23 |
| 21 Aug 2026, 20:54 | 212 | +1 |
| 10 Aug 2026, 15:51 | 211 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 14:51 | 77 | no change |
| 22 Aug 2026, 10:50 | 77 | no change |
| 22 Aug 2026, 09:50 | 77 | no change |
| 22 Aug 2026, 08:50 | 77 | no change |
| 22 Aug 2026, 07:50 | 77 | no change |
| 22 Aug 2026, 06:50 | 77 | no change |
| 22 Aug 2026, 05:50 | 77 | no change |
| 22 Aug 2026, 04:50 | 77 | no change |
| 22 Aug 2026, 03:50 | 77 | no change |
| 22 Aug 2026, 02:50 | 77 | no change |
| 22 Aug 2026, 01:50 | 77 | no change |
| 22 Aug 2026, 00:50 | 77 | no change |
| 21 Aug 2026, 23:50 | 77 | no change |
| 21 Aug 2026, 22:50 | 77 | no change |
| 21 Aug 2026, 21:50 | 77 | no change |
| 21 Aug 2026, 20:54 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.