Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Falling Guys (FALL GUYS)

Falling Guys (FALL GUYS)

A Roblox experience owned by OnePlays Studios.

ObbyENbattle royaleobbyminigames

Falling Guys (FALL GUYS) is an obby experience created on 2023-07-07. It has recorded 1,442,525 lifetime visits and 3,103 favorites. The experience holds a 76% like percentage. Currently, zero users are playing. The game features battle royale mechanics with up to 30 participants competing in random rounds including race, survival, and hunt modes to earn a crown.

Description (written by the developer; not a statement by this register)

Falling Guys is a fan-made battle royale where up to 30 people can participate in, competing in a series of random rounds with OBBY platforms like RACE, SURVIVAL, and HUNT. Beat all the MINIGAMES and you'll get the CROWN! 🚲HOW TO PLAY! • Run and reach the finish line and don't try to fall into the slime! • Purchase skins & banner to customize your bean as you want! 🎮 Controls: •💻 PC: Press E or Left Control to DIVE & use Shift or click to grab. R to roll •📱 Mobile: Tap the dive or grab button or roll button •🎮 PS4/PS5: Press Square to dive and R2 to Grab 👀 👍Give us a like if you liked the game and don't forget to favorite it. That means a lot. 📋Get many Starbux, Wins and Rank to get to the top leaderboard ⭐This game assets are by "Mediatonic" go and play the real game for roblox moderation: This game is a fan-made recreation of the original game, we have in mind all fan art terms of Epic Games, Inc. We do not break any rules

Last updated by the developer 31 May 2026, 12:22 UTC.

0
playing (measured 11 Aug 2026, 02:01 UTC)
1,442,525
lifetime visits
76%
liked (1,123 👍 / 364 👎)
3,110
favourites (2.2 per 1k visits)
7 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Falling Guys! · welcome289,858 · 100.0% win
Beta Tester (No longer availabe) · other250,119 · 0.00% win
First Victory! Not Bad · progression73,101 · 0.00% win
You met a developer! (very rare) · other3,689 · 0.00% win
You reached RANK 50 (very hard) · progression23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked13 September 2026 — 76 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 14:5276no change
14 Aug 2026, 12:3576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.