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Piggy: Military Defense

Piggy: Military Defense

A Roblox experience owned by Untold Page Productions.

Tower defenseENzombie survivalteam-based defenseLucella setting

Description (written by the developer; not a statement by this register)

[ THE GAME IS CURRENTLY ON HIATUS! Development on the game has been paused for the time being. ] In a hopeless country overrun by a plague that turns anyone it infects into aggressive zombies, its remaining military force is calling on any survivors, including YOU to help limit the spread of the disease! Team up with your friends to rehabilitate various locations across Lucella while commanding an army of familiar faces to stop the evil, underlying forces that are pulling the strings behind the infection. Inspired by Piggy (by MiniToon) & various Tower Defense Games Tags: Piggy: Military Defense, Piggy, Military Defense, Tower Defense, Tower Defense Simulator, Piggy Military Defense, Piggy Tower Defense, P:MD, PMD

Last updated by the developer 25 Jul 2026, 14:17 UTC.

0
playing (measured 11 Aug 2026, 04:36 UTC)
376,960
lifetime visits
90%
liked (530 👍 / 57 👎)
1,232
favourites (3.3 per 1k visits)
7 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reached Level 1 · progression16,287 · 0.00% win
Completed Easy Mode · progression5,367 · 0.00% win
Completed Medium Mode · progression2,281 · 0.00% win
Completed Hard Mode · progression888 · 0.00% win
Completed Enchanted Forest - Normal Mode! · progression581 · 0.00% win
Completed Nightmare Mode · progression432 · 0.00% win
Reached Level 25 · progression303 · 0.00% win
Reached Level 50 · progression194 · 0.00% win
Completed Ruined Capital - Normal Mode · progression192 · 0.00% win
Completed Enchanted Forest - Nightmare Mode! · progression144 · 0.00% win
Reached Level 75 · progression115 · 0.00% win
Reached Level 100 · progression73 · 0.00% win
Completed Ruined Capital - Nightmare Mode · progression15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 September 2026 — 90 % liked14 October 2026 — 90 % liked24 October 2026 — 90 % liked14 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:1690no change
14 Oct 2026, 03:1590no change
24 Sept 2026, 03:0790no change
14 Aug 2026, 23:1990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.