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[πŸ‘Ύ] Mega Shooter 2 πŸ”₯

[πŸ‘Ύ] Mega Shooter 2 πŸ”₯

A Roblox experience owned by Elf Games Productions.

ShooterENshootersci-fisequel

Description (written by the developer; not a statement by this register)

Sequel to the #1 Shooter game on Roblox πŸ”₯ πŸ”” Follow+Favorite to get notified about updates! πŸ”” πŸ‘Ύ Invasion Update Part 1 included: Guided Rocket Launchers, New Maps, And Nuclear Launchers. Current weapons in the game: Pistol, Raging Scythe, Electric Staff, AK 12, AK 47m, AK Glitch, AUG A3, Acid thrower, Flamethrower, G36, IA2, Handgun, M249, Minigun, P90, Rocket Launcher, Guided Rocket Launcher, and Scar-H Controls: Sprint - Shift(Left Key) Dive - Control(Left Key) Reload - R(Key) We do not appeal our bans. All bans are permanent unless of a mistake that was made on our end.

Last updated by the developer 27 Dec 2025, 00:39 UTC.

0
playing (measured 18 Aug 2026, 01:37 UTC)
554
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
6
favourites (10.8 per 1k visits)
7 July 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Minigun
1,250 R$
Rocket Launcher
750 R$
Double The Diamonds
750 R$
VIP
499 R$
Double The Kills
499 R$
Double Speed
450 R$
Double The Coins
350 R$
AK-Glitch
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome28 Β· 0.00% win
Alpha Tester Β· welcome15 Β· 0.00% win
Project Nuclear Launch.2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.