Castle Siege 🏰
A Roblox experience owned by Bullet Games.
Fighting & PvPENmedievalteam-based combatRPG progression
Castle Siege 🏰 is a fighting-pvp experience created on 2017-11-15. It has accumulated 6,372,217 lifetime visits and 53,573 favorites. The game holds a 68% like percentage. Currently, zero users are playing.
Description (written by the developer; not a statement by this register)
🏰 Castle Siege is a medieval, sword fighting game! Battle against the opposing team in multiple different gamemodes, earn gold, and buy new, awesome swords and armour to become the most powerful knight! 😁 Join Bullet Games for multiple in-game perks, such as access to the group only room! https://www.roblox.com/My/Groups.aspx?gid=3598451
Last updated by the developer 4 Jul 2026, 03:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:34 | 68 | no change |
| 13 Aug 2026, 23:33 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.