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[UNOBS+CODES ARE BACK] Case Legends 2.0!

[UNOBS+CODES ARE BACK] Case Legends 2.0!

A Roblox experience owned by Ninja Elite Developers Squad.

TycoonENcase openinggachacollector

Description (written by the developer; not a statement by this register)

Welcome to Case Legends! A game where you unbox cases to get rare items! Use Case-Bux to earn items! Feel free to have fun! Buy gamepasses to progress at least x10 Faster! It will also help us with making our game better! Updates: New case supposed to help Rich Kids consume money better. 2 New tiers +10 Items REVAMP INCLUDES: REBIRTHS Many cases MORE OP AND EASIER 2 New robux cases MANY MANY NEW ITEMS! AND MORE! TRY TO FIND ALL UPDATES WHILE PLAYING ;) However some downsides: Global Leaderboards Pretty much it? Please note. This game is in BETA! So expect bugs and changes of builds! Credits: Ninja Elite Developers Squad group! Creator: RjsMc Developers: RjsMc, Blu3Studios Builders: RjsMc, Blu3Studios, DramaticEvilCam GFX Designers: FalconDesigns Thanks to: All of my friends for helping out :) Have fun!

Last updated by the developer 19 Sept 2019, 04:45 UTC.

0
playing (measured 13 Aug 2026, 07:37 UTC)
6,888
lifetime visits
58%
liked (42 👍 / 31 👎)
165
favourites (24.0 per 1k visits)
18 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1.5bil Case Bux per Minute
650 R$
Skip Animation
650 R$
Unobtainables Pass
450 R$
Radio
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the Game! · welcome3,602 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.