Liminality [Pre Alpha]
A Roblox experience owned by yuмƒσкηѕρôη.
HorrorENBackroomsLiminal SpacesSurvival Horror
Description (written by the developer; not a statement by this register)
A survival based horror game set in an endless alternate reality. Manage hunger, thirst, and sanity as you attempt to seek salvation. No two runs are the same. + Infinitely procedurally generated levels + Hunger, Thirst, Fatigue and Temperature Mechanics + Singleplayer/Multiplayer Modes + Events keeping playthrough constantly exciting + Many Biomes in each level 4+ graphics and headphones recommended. Inspired by The Backrooms, Liminal Spaces, Project Zomboid Controls: -Hold Q to look at your smart watch -Press V to unlock your mouse -Press Z and X to access your pockets TAGS: Horror, Liminal Spaces, Backrooms, Liminality, Survival, Psychological Horror
Last updated by the developer 26 Jun 2026, 02:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 01:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.