x2 EVENT! π½ π₯ Tapping Legends Simulator
A Roblox experience owned by SuperGame Corp..
SimulatorENclickerpet collectionsimulator
Description (written by the developer; not a statement by this register)
Welcome to Tapping Legends (Previously Champion Clicker Simulator) A game where ALL players can have fun! πΈ IF YOUR A YOUTUBER, SEND ME (Starsbloxian) a FRIEND REQUEST to add YOU in the game! Doesnβt matter if you do shorts or long form content! π Want FREE GIFTS? Keep playing the game for a limited chance to get a OP exclusive pet from the gifts you get (resets every day)! β οΈ Make sure to favorite the game and INVITE ALL YOUR FRIENDS so we will make the part 3 Skibi Event & GIVE OUT FREE EXCLUSIVE PETS! βοΈ NEW UPDATES DAILY π¨ π At 10k Visits, Event Egg will be added! (Coming in new update!) π At 50 Likes, a new OP code will be added! πΈ Click To Gain Taps! πΆ Collect Rare Pets! β¬οΈ Upgrade to become way more op! π Unlock New Worlds by getting more rebirths! π Rank up to gain more taps multiplier! π Conquer the leaderboards to show your power! Lagging? USE A FREE VIP SERVER β€οΈ Join "SuperGame Corp." & LIKE THE GAME for a free 1 hour boost from the group chest!
Last updated by the developer 19 Aug 2023, 18:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.