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[2K VISITS] Crysant Tower (Office & Hotels)

[2K VISITS] Crysant Tower (Office & Hotels)

A Roblox experience owned by Pavilion Development Group.

RoleplayENarchitecturehotel simulationbuilding exploration

Description (written by the developer; not a statement by this register)

Thank you for 2,000 visits! 🎉 Floor 74-99 now OPENED! Crysant Tower is a megatall building spanning over 125 floors. It is a mixed used building concept with offices on the first 100 floors. Commercial and retail can be found on the first 10 floors. Office space can be found from floor 6-99. The TALLEST hotel on roblox is found in floors 100-120 thus making this game the tallest building (not structure) in roblox. This is a fully interactive game which prevails a new concept for pavilion development group. A new style of architechture and lift system along side an interactive hotel that lets you experience a virtual supertall room in roblox. The hotel is fully automated with the method of self check in to ensure the reliability of our guest systems. Our automated systems ensure a free and guest oriented space. Enjoy and unwind in our blissful hotel

Last updated by the developer 24 Jun 2025, 07:13 UTC.

0
playing (measured 11 Aug 2026, 19:22 UTC)
7,141
lifetime visits
67%
liked (18 👍 / 9 👎)
106
favourites (14.8 per 1k visits)
10 July 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

65676617 August 2026 — 65 % liked6 October 2026 — 67 % liked17 August 20266 October 2026
2 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 17:4867+2
17 Aug 2026, 16:0065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.