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VR Club

VR Club

A Roblox experience owned by SlicerStudios.

Social & hangoutENVRphysicssocial

VR Club is a social-hangout experience created on 2023-07-11. The game currently has 16 players. It has accumulated 4,641,413 lifetime visits, 6,895 favorites, and an 83% like percentage. The description notes physics features and voice chat capabilities, alongside warnings regarding potential bugs.

Description (written by the developer; not a statement by this register)

just a chill vr game with cool physics and lots of unique ways to play with VC aswell and fat hands ⚠️ please be aware there are many bugs that can break the game at any point.⚠️ - Rejoin if purchased a gamepass Scripter - Brian_Longhead3 Owner - Slicer4217 / SlicerStudios

Last updated by the developer 11 Jun 2026, 21:11 UTC.

16
playing (measured 10 Aug 2026, 16:49 UTC)
4,641,413
lifetime visits
83%
liked (7,254 👍 / 1,467 👎)
6,948
favourites (1.5 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4913first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Imploder (NON VR)
120 R$
Sticky Bomb (NOT VR)
50 R$
Super Push (NOT VR)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cheese · other50,484 · 1.4% win
MET THE OWNER · social12,306 · 0.00% win
Halloween 2025 · other295 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:1583no change
14 Aug 2026, 02:1583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.