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The Mine [Horror]

The Mine [Horror]

A Roblox experience owned by Vaporwave Experiences.

HorrorENhorrorexplorationjumpscare

Description (written by the developer; not a statement by this register)

⚠️ JUMPSCARES & FLASHING LIGHTS ⚠️ (for the best experience) 📌 BRAND NEW horror game released 7/19/23 The Mine is a horror game, in which you play the role of a cave explorer. Your mission is to investigate an abandoned mine. Apparently, the mine is no ordinary mine, as mysterious activities have been reported by locals. A party of cave explorers was sent to investigate before you, but they all disappeared without a trace. Explore the dark side of the mine and find clues about the missing cave explorers. On your way, be sure to watch out for any unusual creatures you may encounter. 🎧 Headphones recommended 📺 Max graphic level recommended ❤️ Join the Vaporwave Experiences group for a free Chat Tag! 🙏 Enjoying The Mine? Leave a thumbs up! Inspired by The Maze

Last updated by the developer 3 Nov 2025, 23:27 UTC.

0
playing (measured 12 Aug 2026, 06:21 UTC)
1,526
lifetime visits
91%
liked (20 👍 / 2 👎)
50
favourites (32.8 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limitless Battery
450 R$
VIP
349 R$
x2 Battery
189 R$
Monster Tracker
149 R$
Colorful Light
99 R$
x2 Stamina
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played The Mine! · welcome1,016 · 0.00% win
Help is on the way! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.