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Bee Swarm Simulator Goofy! 🌙Lunar Shop🌙

Bee Swarm Simulator Goofy! 🌙Lunar Shop🌙

A Roblox experience owned by Bee swarm simulator goofy!.

SimulatorENsimulationcollectionbees

Bee Swarm Simulator Goofy! 🌙Lunar Shop🌙 is a simulator experience created on 2023-07-11. It has recorded 1,282,885 lifetime visits and 3,918 favorites. Currently, zero users are playing. The experience holds a 52% like percentage. The description mentions collecting pollen, hatching bees, exploring fields, and completing quests.

Description (written by the developer; not a statement by this register)

🍯 Collect pollen, make honey! 🦋 Hatch bees and build your hive! 🌼 Explore fields and defeat insects! 🏆 Complete quests for sweet rewards! 🔔 Follow for game updates! 🔔 🧡 Thanks for playing! 🧡

Last updated by the developer 5 Jan 2026, 21:08 UTC.

0
playing (measured 10 Aug 2026, 20:00 UTC)
1,282,885
lifetime visits
52%
liked (1,934 👍 / 1,784 👎)
3,918
favourites (3.1 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DOUBLE Rebirth Multiplier
499 R$
Double Pollen
249 R$
Inf backpack
249 R$
Double Honey
249 R$
Double Nectar
249 R$
VIP
149 R$
2x Daily Rewards
49 R$
Faster walk speed
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🐝 Beekeeper Apprentice · other553,573 · 0.00% win
🥚 Bee Collector · collection363,732 · 0.00% win
🗺️ Explorer Extraordinaire · progression40,510 · 0.00% win
🥾 Shadow X change Shadowmaster267 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3452no change
14 Aug 2026, 13:3352first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

bee-swarm-simulator.fandom.com44 active editors · 448,161 edits
702 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.