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School FR RP 🇫🇷

School FR RP 🇫🇷

A Roblox experience owned by Studio FR..

RoleplayFRschoolroleplayfrench

School FR RP 🇫🇷 is a roleplay experience created on 2023-07-11. It currently has 431 players and 22,206,058 lifetime visits. The game holds 38,827 favorites and maintains a 92% like percentage.

Description (written by the developer; not a statement by this register)

🏫 Become the most popular student in school! 👔 Create your own courses as a teacher! 🍳 Prepare dishes as a cook! 🅿 Become a supervisor to enforce the rules! 💼 Manage the time schedules and the building as a provisor! 🎒 Earn money for exclusive items! 📏 Will you be a hard-working student or a rebellious one? ❔ Discover the mysteries of the establishment ! 🔥 And much more! Welcome to the French School RP of Roblox! This School RP experience is a school with a unique middle school/high school experience. You can play in a school as a teacher, student, cook... A typical game with voice chat! Moderators are present to ensure that you have high-quality role-play in this game, and we do our best to ensure that this school role-play meets your expectations! (Codes / Events / RP Servers) Will you become the most diligent or most rebellious student of this School RP?

Last updated by the developer 12 Aug 2026, 15:02 UTC.

83
playing (measured 22 Aug 2026, 04:50 UTC)
22,417,252
lifetime visits
92%
liked (36,808 👍 / 3,170 👎)
40,578
favourites (1.8 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83698390.510 August 2026 — 534 players21 August 2026 — 666 players21 August 2026 — 698 players21 August 2026 — 524 players21 August 2026 — 473 players22 August 2026 — 396 players22 August 2026 — 284 players22 August 2026 — 204 players22 August 2026 — 131 players22 August 2026 — 83 players10 August 202622 August 2026
10 measurements spanning 12 days, net -451. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:5083-48
22 Aug 2026, 03:50131-73
22 Aug 2026, 02:50204-80
22 Aug 2026, 01:50284-112
22 Aug 2026, 00:50396-77
21 Aug 2026, 23:50473-51
21 Aug 2026, 22:50524-174
21 Aug 2026, 21:50698+32
21 Aug 2026, 20:54666+132
10 Aug 2026, 16:07534first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,076,075 · 24.7% win
Bad student · other418,150 · 7.3% win
The world of work · other211,518 · 3.0% win
Generous · other208,777 · 2.4% win
Professor · other139,640 · 1.9% win
First purchase · other72,286 · 0.60% win
Active · other59,590 · 0.70% win
Teacher · other7,503 · 0.20% win
Rich · other3,013 · 0.10% win
Millionaire · other91 · 0.00% win
Donor · other88 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked13 August 20262 October 2026
15 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 16:4692no change
22 Sept 2026, 16:4592no change
12 Sept 2026, 16:3892no change
2 Sept 2026, 16:3692no change
23 Aug 2026, 16:2192no change
22 Aug 2026, 04:5092no change
22 Aug 2026, 03:5092no change
22 Aug 2026, 02:5092no change
22 Aug 2026, 01:5092no change
22 Aug 2026, 00:5092no change
21 Aug 2026, 23:5092no change
21 Aug 2026, 22:5092no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492no change
13 Aug 2026, 16:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.