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Spray Paint Deluxe Simulator

Spray Paint Deluxe Simulator

A Roblox experience owned by Typical Developers.

SimulatorENartdrawingsimulator

Spray Paint Deluxe Simulator is a simulator game created on 2023-07-11. It has recorded 4,189,026 lifetime visits and 254,246 favorites. The experience holds a 57% like percentage. Currently, zero users are playing. The description highlights features such as a new drawing UI with a color picker and the ability to hide other sprays. An open-source version is available with attribution requirements for Hoofer and DevShurikeno.

Description (written by the developer; not a statement by this register)

Spray paint everywhere! Create paint! Spray it! Draw your hearts desires, express your creativity! SPRAY PAINT DELUXE SIMULATOR 1.8.0 Changelog - 🎨 NEW DRAWING UI (COLOR PICKER) - ⚠️ ABILITY TO HIDE OTHER SPRAYS A version of this game is open source, meaning you can edit it and do whatever your heart desires! Our only requirement is that you provide some attribution towards Hoofer and DevShurikeno. https://devforum.roblox.com/t/spray-paint-deluxe-simulator-uncopylocked-open-source/

Last updated by the developer 12 May 2026, 21:09 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
4,189,026
lifetime visits
57%
liked (1,661 👍 / 1,232 👎)
254,232
favourites (60.7 per 1k visits)
11 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Climb Anywhere!
499 R$
Rainbow Paint
399 R$
100 Paint Layers
169 R$
Bigger Spray
159 R$
Reflective Paint
144 R$
Personal Area
144 R$
Neon Paint
144 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,783,862 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5714 August 2026 — 57 % liked3 September 2026 — 57 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0457no change
14 Aug 2026, 03:0357first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.